Sunday, April 3
Android Programming Tutorials, 3rd Edition
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Android Programming Tutorials, 3rd Edition
Setting up basic user interfaces, with fields, buttons, lists, tabs, and radio buttons
Adding option menus
Supporting both portrait and landscape orientations, with custom user interfaces for each
Storing data in local databases
Collecting preferences from the user and applying those preferences
Working with background threads
Having multiple screens ("activities") in a single application, linked to each other
Accessing Web services via your own HTTP client code or via existing third-party JARs that somebody else wrote to access a service's API
Setting up Android components decoupled from their user interfaces ("services"), including allowing a service in one application to serve clients in other applications
Putting icons in the status bar ("notifications")
Integrating location tracking and Google Maps
Embedding a WebKit Web browser (e.g., for online help)
Incorporating video playback (e.g., for a screencast to accompany the online help)
Animating our user interface, to allow portions of it to fade in or out based on user request
Creating "app widgets" - bits of our UI that can go on the user's home screen
Integrating with the camera and accelerometer
NO MIRRORS
This post was written by: Franklin Manuel
Psyco Coder is a ethical Hacker, web designer, auto blogger. Follow him on Twitter
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